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We hope you'll like it! Does anyone know how to remove the "iPad" prefix before the title of this thread, so it shows a universal "+" instead?
In Churning Seas is now available on iPhone as well! In Churning Seas (universal) is out! You can now play it on iPhone as well as on iPad... The...
(Very nice to hear, Macplash. Thanks a lot! As always, if you like In Churning Seas, please take the time to give us a nice review, it really...
Here are some screen shots from next update running on iPhone. The iPhone version will be portrait mode only, and the iPad will be both portrait...
Thank you very much indeed! Yes, the game will be made Universal in our next update. Should take a few weeks as I really want the FPS to be...
Thanks Pete! You can (and should) also listen to Nick Grey's haunting soundtrack for In Churning Seas:...
I needed to adjust a few things so that the iPhone version isn't just a scaled-down iPad game (text size, interface, etc.). I want the game to...
In Churning Seas is out tomorrow on iPad! I kept a few promo codes on the side for today. Drop me a line If you want to review it:...
I ran out of codes, thanks for your interest!
Two left...
A few promo codes In Churning Seas will be out this Thursday! I'm a little bit nervous, let's say :) But, more to the point: we've got a very...
Big news! In Churning Seas will be released on May 28. In the meantime, please find below a few images of the game and a PDF one-sheet: Media...
Here's a new tumblr page featuring some art, sketches, ideas etc: http://inchurningseas.tumblr.com Cheers, Rodolphe
@Klink : Codea indeed! @Lavender : Premium or Freemium? Premium, the game will be priced 0,99$ with no IAP at all. I'd describe it as an...
Thank you so much, everyone. It's our first game so it definitely means a lot to us :) @Bigrand1 : Unfortunately no Android version planned for...
Thanks for the kind words! It will be a universal app, sold at 1US$, without any IAP.
Hello all, A second, longer trailer for our game, "In Churning Seas", is out now: [media] We hope to submit the game for approval in the...