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We got featured in a very interesting article about our lack of PR/marketing, with feedback from some pros:...
We are gearing up to release our first Early Access build for PC/Mac very soon. I made a post in the TIGSource forums about the development of The...
It's Creative Commons music from http://audionautix.com/ We wanted to hire our own composer but the investment didn't look justified, and time...
Then I have good news for you. After considering your feedback plus other we have gathered in the past weeks, and talking with my brother about it...
Yep. At least this one is free stuff hahaha It will be fixed in 1.0.3 (which is a bit ways off, we want to start the PC/Mac series first)....
Yep, resource stacks can split sometimes, like you discovered, and for now the inventory UI code cannot re-stack them. Everything else should...
Yes. In the window that popups up when you touch a planet, you will see a column of colored buttons, one for each officer class. Touch the one...
They are slime, it grows from spores. Use it with a dessert confector in the kitchen to make delicious desserts. It's the future of food. Just...
I believe there's enough secondary worlds with random non-affected missions for this bug not to be much of a problem in case you have a 1.0.0 save...
This is actually a balance change, skills are now one-time use. There's a warning text in the skill popup, "Implanting the selected skill will...
Not at all. If you look carefully you will see that the images are under the header/section explaining the new features for 1.0.2. All of the new...
The eraser has already been split for 1.0.2. None of the two new modes are the current "destroy everything immediately" which is frankly kind of...
1.0.2 switches the walls off while you draw the floors and adds drawing guides, this should help! For the next major version I am redoing the...
We test every build with a 3rd gen iPad and a 1st gen iPad mini, and make sure it's fully playable on both. But I may be biased :)
Yep, that's fixed in 1.0.2. 1.0.1 was a released early in order to fix a progression blocker, and it missed a lot of small touches like this one....
We started a blog in our site! We are getting ready for the PC port and the 2.0 content/mechanics changes, and thinking about doing an Early...
The drop rate has been reduced in the next two updates, and the second one will have much improved colony shops with a variety of items and...
@Wiarumas In the first mission you are not supposed to kill anything. Just find the yellow bouncing exclamation marks and the game will give you...
We did consider optional content like cosmetic unlockables or pay-to-unlock galaxy sectors but discarded them for day 0 because we still had core...
@ichigo1978, thanks a lot for the run down of IAP options in other games, you pointed to some I hadn't seen/considered yet. I am sharing this with...