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On behalf of the 2112TD dev team I'd like to wish the Touch Arcade community a happy winter holidays! Thank you so much to everyone who has...
Hi Alex! Thank you kindly for the positive words and feedback. Did you know you can call in waves early? When the count down graphic appears for...
To celebrate the Winter holidays we are running a 50% discount sale on 2112TD starting today! Head on over to the Google Play store before the...
To celebrate the Winter holidays we are running a 50% discount sale on 2112TD starting today! Head on over to the Apple store before the 27th to...
Absolutely @sebgo. Player feedback has been driving all of our content updates so far. Thank you for the kind words.
Thank you kindly for the positive words! If you have any feedback or suggestions regarding tutorial elements or features that you feel could be...
1.2 is now available for download which includes many QOL improvements, balancing improvements and fixes. HIGHLIGHTS Tactical database and...
Hi Ghostdog and thanks for joining the conversation! Just to clarify regarding a few points you've raised: There are actually 8 unique towers...
Survival mode has undergone another balance pass. Early wave (1-20) progress has been slowed a little across the board for all maps as a lot of...
Almost ready to start bringing in testers to break survival mode. This is highest wave I've reached so far. The changes to the charged attacks and...
I usually place 3 lightning near the command centre but not too close to avoid the minimum range blocking them from attacking monsters piling at...
Time to slay the invaders on the Carrier, NIGHTMARE: [MEDIA]
The Carrier NIGHTMARE is up: [MEDIA]
Congratulations Jelt! Are you placing the lightning turrets directly next to the command centre? I usually place them a little further out but so...
I definitely see your point and agree that in the current release build the uranium turret does shine maybe a bit too bright in comparison to...
The railgun is definitely not a turret to be placed near the command centre. It suits a more central location or what that gives it a clear line...
Moon Communications Base nightmare walkthrough is up: [MEDIA]
Hmmm... While I do agree the uranium turret charged attack is particularly powerful and may require some attention, I definitely wouldn't consider...
Am I reading this as a suggestion for an artillery nuke nerf? :-) I was considering increasing the recharge time a little. The artillery turret...