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Yea, I had hoped to have it for sale on the 26th. The beta is still going on, and there is room if you'd like to give it a go.
I was hoping for Feb 26, but my beta testers uncovered a nasty audio bug. Apparently, it's a problem for a lot of developers/games in 4.2... So...
If the iPad version does well, I'd port it to the iPhone. Screen real estate is a bit cramped, but I think it could be done. Cheers
somewhere in the heavens...they are waiting So begins the first chapter in the classic Mac first person shooter, Marathon. Come join the beta...