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It's got iCloud integration, so you can pick up and continue between devices pretty easily. Once it detects a game on your phone (or iPad) it will...
There isn't free roaming as a separate mode, but the game continues to create islands and maps for as long as your pirate is alive -- even after...
Quick note from one of the guys who worked on the game: That hands-on demo has one amazing thing about it. The islands in Scurvy Scallywags are...
It seems to be there. Sometimes searching by name doesn't work right away when a game first posts. It's in the index, though. Here's the link....
It should be out for NZ now. It goes live at midnight in each successive place as the 6th of June makes its way around the globe, though I'm not...
The game is going to be $1.99 (USD) but will be on sale at launch for $.99. If you can find a real pirate ship for that price please don't go to...
Yes! There is a release date now: June 6th! So only a couple more days before everyone can scurvy it up.
I'm sorry to say that your pre-release build of the game will probably not be compatible with the final version. We did a lot of tunes and tweaks,...
TRB4 is officially a monster player. He schooled all of us.
@spikeyflip It's a little-known side of our work, but Ron and I have collaborated on all sorts of puzzle games since about 2005. We made one...
Cool - Actual questions! @shining jade The inspiration was probably a bunch of pirate-related pop culture, movies and the like. A lot of...
Hey all. Clayton from Beep Games here. I saw that TA mentioned our upcoming iOS game today. Scurvy Scallywags in The Voyage to Discover the...