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Will contributing to Yae's shop give anything useful?
Looks like the best investment for Oz coins early on is to buy genes for leveling up. I wish there was an option to get level 1 genes instead...
So does it get any more interesting? I've just fought Nanook for the second time and the combat seems really easy, I know it's early in the...
So all DEF and MP Regen is easy mode?
"Adol tries rubbing some on his body" "Well? What is annoying? I can't believe it..." "Sorry, I didn't think." Why the hell did they...
I'd like to see them adding something worth spending the huge amounts of money you get in Expert.
1 Praetor is pretty easy on expert with Crimson. Just move away, wait for the fire punch, dodge properly (very, very easy to time) do a normal...
Whenever there are multiple minibosses, there's always a gun nearby that easily can take them out. Seems pretty fair to me. Except maybe for some...
Generic advice for all stages Play on Easy, make use of all 5 revives. Seriously that's a lot. If it's a defend stage, use yourself as bait....
Agility is most likely dodge (passive)
So what's the Final Attack Damage modifier supposed to do?
Wisdom for stuff like Town Portal and Dimension Door Earth Magic for Mass Slow Air Magic for Mass Haste Logistics for more Move Other than...
I already gave an example. Menus and buttons. A menu popping when a tile is selected, asking if the player what they want to do on a tile to...
Making a better interface suited to mobile instead of trying to emulate left and right clicks with idiotic gestures. I'm not talking about a...
They are. Checking an Artifact's info requires a sequence of taps that makes no sense at all. The sequence of taps for attacking makes no sense...
So the moral of the story is that it's okay for developers to have messed up controls because there'll always be forums to explain how to perform...
Game Impressions Controls are crap Still it's Heroes III. It's a horrible way to play a great game but if it's your only option or if you want...
That's kind of my point. I don't see why the U-Bahn map and the initial transition map are necessary if the game is already taxing on resources...
Why not just reduce map size? I really don't understand why the U-Bahn deserves its own map. Or why there's a transition map from the garage(?) to...
I'm playing this on an iPad 3. The framerate issues I'm talking about is how the running animation is noticeably less smooth as opposed to the...