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Little White Bear Studios is proud to announce our new strategy puzzle game, Go Round, which will be coming out this Thursday the 23rd for FREE!...
From an individual dev's perspective, you paid $1-$5. The fact that you spent hundreds of dollars on a bunch of other apps from other devs has...
You said it was a simple game in your description of it. What do you mean by simple then?
Do you honestly believe Chopper 2 was a simple game to create?
My estimate would've been lower, but I was including their IAP content in the total. :)
My educated guess, based on rank history and review count: $4,000-$6,000 after Apple's cut.
The currency display info should be retrieved from the IAP data returned by Apple, and then you need to localize it with NSNumberFormatter....
I wouldn't put too much faith in that site. None of their stats for any of my games are even close to correct.
No such beast. Best you can get is to look at the top grossing charts on the store. But getting actual sales numbers on a large scale, that's...
We're in it as well, with our game Compression. If you're at all interested in some of the behind the scenes in game creation, give this book a look!
The storage and bandwidth costs of delivering the extra content to all those customers may be greater than the developer can afford.
Exactly. In most cases, the cost of collecting the fee would be greater than the fee itself.
This part may be very telling of their ultimate goal: Q: I developed on Apple iOS (or other platform), why isnt Apple (or other OS vendor)...
Yes, it's all 100% shady, and that fact is emphasized by their blog posts today: http://www.lodsys.com/blog.html It's a shakedown, pure and simple.
And Apple seems to have put limits into the dev agreement as to what a dev can do in such a case, without prior consent. The next week will be...
That may not be entirely true: http://tidbits.com/article/12174
As someone who has been doing the App Store thing for nearly three years, with a reasonably good amount of success, I can honestly tell you it is...
Official release thread here: http://forums.toucharcade.com/showthread.php?t=92254
Thanks! :) You're welcome! it's actually pretty simple. Just fill the shadowed area with the available pieces, without overlapping any...
TriZen has been approved, and will be coming out April 26th! The Zen trilogy is complete!