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Thanks for flagging that! We'll add it to our list of bugs we'll try to squash for the next update. Glad you're enjoying the game though :D
Hi New England Gamer! Strange that the mute settings aren't working correctly. We'll look into this and try to solve the problem for the next...
Hi Exact-Psience! Unfortunately there's nothing auto about the framework we've used to build this game :( However this is something we're looking...
Ugh. Sorry to hear that. Very strange indeed. Edit: I have just PM'd you a contact email so that we can hopefully resolve the problem for you.
At this rate you're on track to be the first person to 100% the game ;-D With regards to the lock-ups that might be because you have the older...
Impressive stuff! In fact I forgot we had so many leaderboards set up!? Some of you are doing staggeringly well. The top of the # of dives chart...
Haha! We've joked about that with him before! Alas it is not him ;)
Quick shout to let you all know that a new build (v1.4) containing a couple of game-breaking bug fixes has been approved and will be the version...
Thank you for the compliment! Also funny you should say that, Treasure Island Dizzy was one of the first games I ever owned as a kid on the C64....
Excellent! It will be good to get some fresh ideas on-board :D Not sure on the best place for requesting ideas though. We might venture into the...
Glad you think so! Our long time collaborator Gavin Harrison (also responsible for the music in Winter / Autumn Walk) did an outstanding job....
Awesome to hear :) Might be worth posting any cool discoveries with the spoiler tag when you do though. Part of the experience is finding all the...
Great to see you all enjoying yourselves :D It really means a lot to both of us (If you didn't know there's literally two of us. An artist and a...
Awesome :D Thanks for the heads up PeteOzzy. The game should start to roll out across the rest of the globe over the next 24hrs so keep your...
Hey all, just a heads-up that we've spent this week squashing some rare issues that were locking up the game and submitted a new build to Apple...
Also worth mentioning that we've been informed of a game-breaking bug that occurs when you discover something in the very deepest of depths....
Alas game progress does not sync between devices but your GameCenter scores and achievements will be shared.
Nope. No ads at all. They would spoil the pretty layouts ;) Although...again...another reason why Deep Loot might not make us any money lol
Regarding extra content. If the game does well and people like what they play we have plans to do at least one major update if not more. These...
Really happy to see those with early access are enjoying themselves! For those of you who haven't managed to get code there's only 2 days to go...