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I'm using Corona SDK, it's iOS/android and already have a copy running on my friends androids. It's reduce my development time a lot, but it also...
Damn, it's terrifying out there, feel foolish taking almost a year to make my first game only to find out my chances of making any money are quite...
I agree, maybe just enough PR to get it noticed by the right people who can start the domino effect of exposure will indirectly fuel an apps...
Looks very cool, has simulation like graphics, but your just collecting orbs. Now if only you can make it more dangerous like adding satellite...
Or you could just release it, and hope your game is amazing enough to catch on and you get lucky! There have been quite a few games that got...
So retro These graphics are so retro and arcady, the colours and style reminds me of golden axe!
I use Corona SDK, it's written using lua and a natural upgrade for flash, it's very easy and fast to develop 2D with, but no effects/shaders, no...
I'm taking a gamble with first game and doing on screen actions, controlling a main character by tapping on areas around hin for him to hit, and...
Hey, sorry to resurrect an old thread (which was super informative btw), but is the same consensus on lite vs in-app still true today (2 years...
Correct, you won't know Lisp or Scheme and also you won't know Logic programming like Prolog. I learned those in school. But for the purpose of...
For a professional developer, C++ is the way to go, cause once you know C++, (with the exception of assembly) you pretty much know every other...
That's an interesting mechanic, must be hard to resist adding it. I've had the same problems with my own game, feature creep keeps coming in and...