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If you have any feedback or suggestion on how to make the game better, please let us know so we can improve the game for final release. Thanks
I have been doing an alpha testing for my upcoming game "NOVA Strikers" on Google Play for 3 days already. I've been posting on all free channels...
Hi KFE, My studio SpiritBomb has been a game dev contractor for various game publishers and marketing agencies. We have made many games of all...
It's alright, I don't see why you should be ashamed. Keep trying and you will only get better. P.S. Congrats on your first game
Very nice & useful post. My only concern is that a "typical indie" may not get any significant number of downloads in the soft launch. For...
Thanks for your kindness, but I don't have plan to port my existing games I want to make new games that target tvOS specifically. At least I'd...
I'm interested in tvOS and I have a few ideas for it. Sadly my country is not eligible for the dev-kit program so I couldn't get one. After some...
I mentioned 2 reasons already: limited & pricey 3G bandwidth & limited phone storage.
In comparison, the original Flappy Bird is about 2-3 MB. IMO, file size is something actually important for many, especially casual gamers (with...
It depends a lot on what you want to make. Unity has a lot of features, but also has a very large footprint. Flappy Bird will be about more than...
My team uses Unity mostly. It's quite easy to make games with Unity, but the down side is that build size will be quite large. For small casual...
I believe that it depends on the feeling you want your players to have. Generally when player see the revive button, they will feel that this game...
Right. But the rising user acquisition cost nowadays will make most games unprofitable if not featured by Apple or Google.
It looks OK to me. The art-style does not really stand out, IMO. The "eye" is ok, try different approaches with the background.
Piracy is ILLEGAL, and I do know the feeling of being pirated. But it is even more dangerous to try fighting it on your own. If you don't have...
Those who can pirate iOS games have plenty of technical skills & time & patience, they will not buy premium games anyway, so fighting them will be...
If you want the easy way, wait for Apple to implement this into iOS SDK...
So you really think a few "open-source" lines of code can track where a user is looking at?
@RareSloth: but retention rate is important to measure how successful a game is, especially for freemium games. Because user acquisition cost is...
That's the problem with "fat binaries" (supporting both 32bit and 64bit), the fat binaries consist of 2 builds in the same package, so that's why...