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I'd say play both. :P But in all seriousness: Sorcery! 2 was a lot (!) more complex and fun than the first part (which I also liked a lot), I...
I have great news: SwapQuest won the Indie Showcase award at the Develop conference in Brighton! That's the first award I've won in my life and...
The equipped weapon will be visible in combat, but not the armor (as it is was crazy enough to create two characters that can have one of five...
Who's not a fan of some nice menus in games? Well, I've been working on a first version of the merchant. Right now it still looks a bit boring,...
This week has been a bit slower due to preparations for the Develop in Brighton conference (a lot of suspended bug fixing and some new invisible...
Cool news: SwapQuest has been selected to be in the indie showcase at the "Develop in Brighton" conference, so if any of you live nearby, come...
Ok, cool. :) Betatesting will hopefully start sometime in August. I'll announce it here then.
This week I've been working on finishing the third boss in SwapQuest, a giant kraken with eight arms. Now the sea level is complete and I can move...
May, haha, well, I've got the common indie dev disease called S.A.M.E. (Suck At Making Estimations). I'm hoping to finish the game this Fall,...
@Jerutix I'm kinda obsessed with making every level as unique as possible. Thankfully I haven't reached the point where I was doubting myself if I...
This week I worked on the sea level some more. This level is a bit more tricky, as we had to do some extra work to make the normal items that are...
Yep, the rogue class gets a dog that runs around bringing items to the hero. :)
This time I'm hiding the gifs again so that those who don't want to spoil too much can read the text without getting distracted. ;) This week...
@chrisopherrocs Ah, that doesn't sound too good. :( Maybe I can get a test device before release to try it out.
I was wondering if the last post didn't get any replies because I didn't post the gifs directly, so I'm making them visible this time again. Sorry...
I'm really surprised, but we managed to create a new level in a week. If we can keep this up, the game might actually be finished this year! :p...
I haven't looked into this yet, so I cannot say what the performance will look like on this device. BUT I have an old Android Galaxy S1 smartphone...
Thanks guys. :) @Jerutix I'm really bad at making estimates, but the release will hopefully be around September for my own sake, cause the...
@all Thanks a lot, this is really helping to keep my motivation up! :D The new level is complete now, only some balancing needs to be done. The...
I've been working on the next level, a village under attack by the horde. This means you can enter houses (which are a bit empty right now, but...