Separate names with a comma.
Hey, so i've finally played a few games. I must say i'm fairly casual and didn't make it past round 5 or 6. Here's my feedback so far,...
Wow @Saucepolicy has made his homework and is right on almost every level. I have experienced absolutely the same in my short career at big f2p...
@lagmacstudio yep, biggest boost was the Apple featuring. Nothing beats that. Unfortunately there is not much else you can really do. Sure great...
Thanks guys!! I wrote another design blog post. This time about the chests. [IMG]
@LordFoul well it's always difficult to decide when a game does not justify updating it anymore. In my case with Card Crawl i worked on it for an...
Hi, well i'm by no means successful as in "tons of money raining from the sky" but my last game Card Crawl was a moderate success with more than...
We've finally put the website live and added a first gameplay teaser. Release announcement should be coming shortly, we are wrapping up the...
We're almost done. A few bits of polish here and there but expect a release date announcement soon. [IMG]
New Card Thief design dev-log post: Shadow-Step
@AlexanderHamilton thanks, we have a beta planned but need to integrate more menu stuff before we can start it.
Hi @stevenmozart If you can't see any new dealers even though you have selected them in the quest screen you should check if you have enabled...
@metalcasket well good question. Short answer: I would argue that enjoying the aesthetics of playing cards is helpful but no prior knowledge...
Here's another one for #Screenshotsaturday Pick your tools: Water Arrow, Climbing Gloves, Guild Symbol [IMG]
Thanks guys! Here's another teaser for you: [IMG]
Hi there, here's another quick update. We are still busy integrating the final card designs, here you can see two new ones the Warden (a Guard...
Here's a new enemy card, the two headed Overseer. [IMG]
@dreadnok nice. glad you like it. @kripa1415` It's basically a very small roguelike that has a focus on tactical combat instead of exploring,...
Nice, really cool. It looks complicated as hell though ;).
Hi, ENYO is a tactical roguelike about hook & shield combat. Together with Winnie Song (Art) i'm working on a full release version for my 7...
@yasasnirmana there is no test flight yet, sorry. when we start a beta we will post it here.