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Thanks guys for playing Toppluva! Any issues you feel needs fixing or any new features youd like to see in a future update?
Thanks Solarnya! Glad you like it! Quick note on the colors here: for some reason the screenshots have become a bit faded..the actual game got...
Thanks for the feedback so far guys. Very appreciated! Feel free to post comments here in the thread too. A bit of Toppluva history: [media]
Hey folks, Thanks a bunch for the interest in Toppluva so far. It's been a lot greater than we expected! So what happens now is that all you...
Hello friends, After 3 years of developing the perfect ski turn algorithm we’re ready to take some beta testers aboard for Toppluva (Swedish for...
Thanks for the support on SFD guys! As I mentioned earlier we're having a little game released on Android today... since this is an iOS thread...
Hey there, anyone still listening on this channel? Just a quick note.. it's been a while I know. We hit a few brick walls with the project we...
Ahhh, ok I get it. Something for you die hard guys right? Duly noted. On the list for future updates.
Thanks! :D Awesome that you were able to improve some levels with the update. Yeah, about the "crash time", I kinda suspected that. Meant to...
I think Helgonet is on an iPhone 6. I'll let him know he's causing you guys some headache :)
Wow, DaBigKahuna! Congrats on the world no.1 spot! saosijs finally got some competition there. Big ups to you both. Thanks for the feedback...
Hey dabigkahuna! Thanks for trying out SFD - cool that you put your scores in saosijs list! As a developer, Level 13 is definitely among the...
Holy cow Saosijs! That list is mind blowing! THANKS! We'll direct people there to fill in their best scores. It will be awesome. I'll start by...
BTW, Saosijs! We need your physical address for the hat! Could you email us at [email protected]? Also, it would be really cool if you could...
Hey Roger-NL, Thanks for trying the game and your kind words. We also appreciate your frank feedback about the difficulty although we're sad to...
Hell yeah! Well played - we're super impressed by your SFD skillz and deep analysis of the different mechanics. Congrats again. The hat is well...
Whoa, that's some analysis! So I guess you can calculate the optimal total time based on that if you count how many levels there are in each...
Oh wow! That's an amazing time. Didn't even know it was possible to go that low. Less than 1 sec per level, and you didn't even get an achievement...
rich_952000, awesome! Yeah, seems we picked a busy week to release our game. Feel free to help us spread the word and reach through the static :)...
Now it's available. Our first AppStore launch! https://itunes.apple.com/app/id905095861