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SimianSquared, your explanation of the analog stick and enemy AI went a long way in helping me enjoy the game. I'm still dying due to the controls...
Holy smokes, this is phenomenal. The controls and physics are spot-on. The artwork is beautiful. The music is the perfect kind of game music where...
Exactly what I came here to say. Please do not make this mistake. Leave the performance of the current analog stick the same (even though I...
Thanks for listening to the feedback. I really look forward to a non-sliding d-pad. I really appreciate the effort that went into designing an...
[SPOILER]
Alright, I'm stuck in roughly the same spot. At c.ihls' advice, I placed the two icons I had in front of the shrine and opened up two areas. I...
Devs, I'm finding it hard to move, aim, and fire at the same time. The claw is even less comfortable on a phone than on a controller. I heartily...
Haven't played yet (US), but a pure TD is very appealing! There are exceptions, but I'm not generally a fan of FPS. Already planning on an...
Just a few points I haven't seen mentioned elsewhere. Anybody else catch that the code for the companion app is written right on the side of...