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Dungeon of the Endless is also turn based, in more ways than one ;)
What... that came out of nowhere!
For me it's simply a matter of enthusiasm, and a game can wear that down through various means. Difficulty spike, nominal difficulty areas, grind...
The former...
Dead simple choice for me this week, Sentinel Command.
You can dream for a Bloodstained port instead.
No multiplayer and no plans to add multiplayer.
Don't forget to report all bugs to Amplitude Studios as well.
It does not.
The base game seems very interesting, not sure whether the monetization is insidious or tolerable though. Edit: An hour in and I can...
608mb.
You can select multiple heroes by holding the portrait of additional heroes, or rather you can switch between multiple and single by that...
And each floor gets larger while your dust supply doesn't grow as quickly, so more dark rooms each time!
Still downloading on my shitty connection so I can't help you there! I would imagine there's some way though.
If anyone is interested in getting an iPhone version of DotE then they should contact Amplitude Studios directly via: * Twitter -...
Downloading! So happy to finally sink my teeth into this :D
Haha it's understandable :)
Thanks! This really should be mentioned in either the tutorial or the rulebook. (and if it already is, sorry ^_^)
Am I missing something or is the block command on a 2 turn cooldown? I can't seem to find any information in the rules about this.
Here's Northernlion's Let's Look At video for the PC version, should give prospective buyers an idea of what to expect. pOufoEk3vuA