Separate names with a comma.
I downloaded the free demo of this yesterday from the Windows store on my Dell Venue 8. It crashed repeatedly on loading, but after a few reboots...
I'd buy that version too!!!!!
The way it was explained to me is that damage (in general, I believe the wizard is fixed damage) has a range which is known to you, but the final...
I was lucky enough to do some advance beta testing on the game and I can definitely say it is fantastic, both in terms of...
Some of you sound like you've already played the game, I assume you are beta testers? If so, then I'll have to take your word for it. Anyway,...
Personally I don't see this discussion as "not having faith" in Mika - it's about expressing opinions to help them deliver the best game possible....
This movement thing sounds like a pretty fundamental issue that should be addressed asap. I think the smartest thing is to have everyone in this...
FWIW, I loaded the patched build last night and have had no issues playing all the way through to the final wave (with GC turned on). Almost...
This looks fantastic, hopefully it will be in early February ;-)
Did you try logging out of Game Center as mentioned earlier in the thread?
Thanks for the detailed explanation Andy, that explains most of it. Are there particular deck building strategies that maximize the way the...
I have to say I don't quite understand this game's combat system. It seems like in general the mission character does more damage (and to all...
I have the exact same problem, also started after I completed wave 16. Now any game I start it will only play through the first wave regardless...
Still loving the game and recommending it to all my friends. I did run into a memory leak (?) or something last night. Around 2 minutes into...
I picked this up on a whim last night and am so glad I did. One of the best iOS games I've played in a while. Feels fresh and the graphics and...
Honestly I would say no. I was waiting and anticipating for the longest time, but I think nostalgia can really cloud you when it comes to things...
Just because it's common practice doesn't make it a good practice :-) This is my rule of thumb for game design - if it doesn't make the game more...
Tried it out last night. I'm enjoying the Dungeon Raid mechanics quite a bit, and it's nice to see this type of gameplay integrated with a...
I guess we have different definitions of the phrase "this week" lol :rolleyes:
Do you know what day it will be released?