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Normally not in to platformers, but this game is so dynamic and engaging. The difficulty ramps up significantly mid-way, came close to...
iOS 11 and iPad only. Good way to limit your revenue stream to a tiny fraction of the potential iOS install base.
Regarding controls, for me they are often unresponsive, which I believe is related to lag. At times it is so bad, I lose total control and seem...
Watabou's pixel dungeon code was released open source, if he's credited, likely this game is built on that code. If so, it's like the mutant...
and Boom goes the dynamite
Proper roguelike, plays a lot like PixelDungeon; movement, combat, etc. Item (lack of) durability was a bit concerning at first, but a few levels...
Glad I did try the light version, and while it's only a dollar, its pretty rough. I can look past the subpar graphics, but the ui is really bad,...
There's a lite version if you want to test drive.
Needs 2x time control.
It does look interesting but premium price + currencies + iap's typically = "will be free soon". Hate to judge a TA sponser without playing, but...
Dev: not sure if it's hard-coded, but it seems like with Bruno, in the first stage, the first player choice event always seems to be blacksmith or...
Lovely game, really well done. Someone already made the comparison to Solitairica, and I couldn't agree more, while totally different card games,...
Boardgame-like overland map, Dungelot-style dungeon crawling, limited interaction darkest dungeon-looking combat, story-based quest progression,...
Is it me or do unresolvable items spawn on the first stage, i.e. Big Chest, but no Big Key, etc?
So far not bad: Interesting turn based combat tactics, fairly robust character progression, and a decent dungeon crawl mechanic. If you favor...
Still unclear about the stun/knock-down progression, which appears to be a key part of winning. Tutorial seemed to indicate stun is achieved by...
No iPad4 #
I can attest: yes, IAP's are availbe for the impatient, but, after hours of play, i have not seen a paywall and believe anyone who is remotely...
While I'm not opposed to IAP's, AppStore page should disclose, not the case on this one.
Seems like it has potential. Game performance on my older device (ipad4), nearly unplayable, at least the tutorial, that is. Can't complete...