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Sent a fix to Apple as soon as I could yesterday. The ball is in their court now. Shouldn't be too long (usually takes a week or so from what I...
This is a weird bug we've found and will fix with the upcoming update. Depends on which way you hold the device on start-up. I think for now a way...
I'm sincerely sorry about the iPad mini and older iDevice bugs. :( I don't mean to jip people out of their dollars; update ASAP to fix this! Hope...
Yep. A silly mistake on my part... It's tougher and tougher to make a game that works on all devices with all the iVariations. Sorry for the...
Hey, Touchers! The time has come; David is out on the app store! [IMG]
This review just came in today from GGSGamers. Really nice....
Thanks everyone. When I saw the article on the main Touch Arcade site, my heart jumped, and then the posts steadily came in here. I'm glad I've...
Looks neat! Checked out the video on kickstarter, and the visibility aspect of encounters is pretty interesting. Well done, mate!
This looks quite awesome. I'm interested to see how it plays! Looking forward to tonight's update. :D
Thanks for your interest, mate! :D Thanks! Although the software I used to build David doesn't actually draw using vectors, I did my best...
Interesting discussion, guys. Well dang, I might have to look more into it then. Even for the single player side of the game, I suppose I could...
Thanks, mate! Wowzah, I'm glad I've caught your interest. I like you, guy! No free and no flash, but be on the lookout for a promo code...
Thanks dudes! It means a lot, for real. I hope it's true, JCho133!
[img] Hi Touchers! My name is Andrew Armstrong from Fermenter. We've just released my game, David, a physics-based platforming boss-fighter, on...