Separate names with a comma.
Might as well try to answer that myself! 1) The "Free Rogue" uses an awful gesture based system, Rogue Touch offers two control methods- one is...
Thanks for the vote eev! Lots of people have written to me to say how much they still love Rogue Touch, even after nearly 2 years in the app...
I agree, the cards did sound fun in our early discussions, but in full-on game simulations it was ugly- too many odd rules that had to be made...
Hey everyone, sorry to have been so quiet lately! Barely have time to pop in to TouchArcade and read the major articles and approve new developers...
Eli has been an iPhone writer/editor for EGM for many months now, a good part of 2010 through the present day... at least since they resurrected...
Actually I believe Cassel went 11-5 for the Pats in 2008. It was a big deal at the time because it was the first time since 1985 that an 11-5 team...
Maybe an image of someone beating their head against a wall? :D
Honestly, if you have not started on graphics yet, you would probably be better off doing high resolution sprites and scaling them down for older...
Well, I know a thing or two about this topic :D Rule #1 should be "know your enemy/market"... Even if you've made this style of game before,...
Thanks! And of course I'm dying to see Aralon this coming week... We definitely need to talk again sometime soon! :) Hopefully I can bring in...
Been a few days since I have had a chance to pop in here! Certainly not ruling anything out for Mineko control schemes... Over the past couple...
Ok, I've stood back and watched your posts here, and I've got a couple of thoughts and a question... Basically, your apps are only useful to a...
Hello all! Spirit Hunter Mineko is most definitely NOT dead! I spent much of the last 4 months in a string of tough day-job projects that had...
Lazypeon, I haven't had time to browse upcoming games for ages, just noticed your great work on a spiritual 'clone' of Desktop Dungeons, one of my...
Well, there's a lot of them, BeefJerky has hit a few but let's detail some more currently available: Rogue Touch (obviously, you are here ;))...
This has been brought up before... Unfortunately the existing Rogue Touch leaderboards and ranking systems are too complex for Game Center to...
That is an evil "gotcha" from the original Rogue :eek: Basically, you cannot "double vorpalize" a weapon. It's safe to read an unlimited number...
The problem is a bug in Apple's handling of OpenGL games and up-scaling to the Retina display resolution... I wrote about this a bit here on a...
Honestly, I have no use or interest in linear or trilinear filtering either for up or downsampling, so I cannot say if one looks better than the...
Only problem with "clicking" a monster is that conflicts with the control scheme. Attempts to "click" a monster could end up in unwanted motion...