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Thanks for the report. I'm having a tough time reproducing it though (well, I just put Burn in a guy's deck and it didn't happen which isn't...
Good catch. Fixed in next build. Others: Thanks for the impressions; I'm glad people are enjoying the game. Mike32: There are 3 floors. It...
We talked about it in testing and the sense was that you play to win and, since there's an achievement to track class wins, that was enough. On...
That's a pretty old version. but updating it seems like a good idea...I'll make a post later when I do - thanks for reminding me!
Yes! You get a score at the end based on how far you made it and some other criteria that I don't want to spoil. These scores accumulate as...
Wow, I wasn't expecting this thread so quickly (or so many responses!) I'm the developer and I'd be happy to answer a couple of the questions I...
Coming out tonight! Thanks again to everyone here who helped out.
Thanks again to all our testers. We've just submitted the app and are waiting for review!
@jgainsbrugh: Death is meant to be frequent and brutal, but the runs should be short enough (especially early on) that it's not so sad when you...
Thanks to everyone for some great feedback - the testers we've gotten from touch arcade have been fantastic. The iPhone version is now ready...
We've got a new card game (a roguelike deckbuilding game) that's just entering beta now - http://forums.toucharcade.com/showthread.php?t=220190...
Hi all! I'm excited to announce my first game for iOS - Dream Quest. It is, as the name indicates, a roguelike deckbuilding game. What does...