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Raw level scaling would defeat the purpose of leveling to begin with, but a slided scale would be kind of cool. Example: You're level 30, and...
That'd be up to the player, though. Sounds pathetic, but if an encounter stresses me out enough and I want to out-level the content, that should...
Thank you. Wholeheartedly agreed. Veto
My thought on the lack of level cap is that it gives freedom of player choice. It's a single player game, and if some players want to level up to...
I see a few people commenting on the lack of content, but I recall Mika saying a while back that the framework for Battleheart Legacy is far more...
The last 2 I feel would make the next playthrough pretty boring due to overwhelming ease, but wow, I really dig that first bullet. Maybe a 5%...
Please no. I love a game without a level cap. That's one of the reasons I bought the game. I disagree with limiting progression when it comes...
Sweet, sweet music to my ears. The less restrictions there are, the happier I am. Down with level caps in single player games! :D Veto
Something I really liked about Battleheart is the lack of a level cap. I still open it occasionally and power up my toons a bit when I'm waiting...