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Perhaps having all skills available from the very beginning, but you can only use each one ONCE for that game. Levelling up therefore would only...
I do this rationale when choosing my stuff: Equipment (coins): If there's an option for 1 more armour or 1 more weapon dmg, I almost always pick...
I guess it's the dumb psychological satisfaction that you paid the least you possibly could for something, so you feel that you've "made the...
I won't ever play the Priest because the mortal enemy Assassin is probably a bitch. Same for the Rogue's mortal Thief. Also, un-removable -20%...
He already is. He's porting the game to Retina (Apple's new higher-rez screen) and also later he'll do a PC/Mac version.
I disagree on those percentage estimations. And you forgot to consider those that want more info but can't be bothered to scroll pages of threads...
Not caring enough about the game to do so perhaps? Before he can become addicted, he drops the game out of bewilderment. I know I do that with...
No, I cannot, and I don't think such a thing can really be proved because: a) I'd have to look for a game that started out with poor explanations...
Yes, but then those games are usually more intuitive in their nature. Things like platformers or shooters play roughly the same as each other, and...
Indeed. I knew someone would bring that point up. Technically he doesn't need to; but that's one of chief things he must do to improve his game,...
I disagree, it isn't very specific. One may ask oneself, "tile 10+ what? Tiles don't have numbers on them..." or "since 'tile' is not in the...
Damn it! I've been using this perk for a while now thinking it was so damn cool and helpful, because I thought that if you matched 13 tiles it...
I have been sprucing up the Dungeon Raid Wiki the past few days, adding the missing skull types and creating pages for every class. I also had the...