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Yes. Sure, enemy warships have depth charges. They have different depth settings and you could out-dive them (if possible)
Wissen? Nein. Hoffen, ja. Aber das mal wieder zu sagen führt nur zu Enttäuschungen. Please keep the thread english :)
Thanks! :) And it's fun to use it.
"WOTA: U-Boat Compass" for iOS is a fully working detailed 3D-Simulation of a U-Boat compass used on German Type VII Uboats during World War 2...
I think I already posted some of this but if not here are some links an videos: First of all parts of the 3D interior and the submerged U-Boat...
From my newest Newsletter: Progress made in 2014: - Visually WOTA definitely reached desktop quality on mobile now. - Implemented my custom...
hehe yes, because this panorama picture won't be in the game.
Thank you. That was the plan when I started it, makes no sense to create something that is worse than what is already available :) which is one...
The control are made for mobile. The screen isn't full of tiny buttons. What you need to access quickly can be accessed quickly. And to offer you...
I've released a new App which is directly related to WOTA today :) "WOTA: U-Boat Compass" I would say this is the most impressive compass...
Some more screenshots of the submerged Uboat. I was just working a bit on the website of my subsim. So I had those screenshots at hand - more...
Nothing in my life has a higher priority than this subsim. But because it is a submarine simulation game it has to be realistic (simulation) and...
It will be Premium. I highly dislike the concept of FTP and IAP. IAP would be only acceptable for really huge assets like a completely...
I've made an update to the description of the gameplay for WOTA: U 96 http://www.wolves-of-the-atlantic.com/wotau96-mobilesu.html and the...
[IMG] [media]
http://subethasoftware.com/2013/02/23/icade-button-numbering/ [IMG] Setup as above (same visual layout) for logitech dual action in...
[media]
Thanks, it scares me a bit how it evolved over the years. I wish I would already know how the later desktop version will look like.
Shots of the Flower Corvette taken from higher altitudes - I've never posted screenshots from an altitude higher than 12 meters before. (currently...
I doubt I will finish it till end of 2014. My estimation is a release in early 2015 now.