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I would start posting about it as soon as you have something you think is going to attract attention, i.e. when you have some worthwhile...
I love Sword and Poker; it's an idea which shouldn't work yet does - brilliantly.
Are you sure it wasn't just a scam?
If you feel a game deserves more attention than it's getting, then you can do something about it. Write a User Review over in the appropriate...
Nice!
I'm #1 in almost all the Alien Swing boards. But I wrote it so that probably doesn't count...
http://www.twitter.com/mrjackgames is ours. Not been very good at updating it recently though.
There's no fixed rate; it uses a bid system - but it does give estimates for what you need to bid to get an ad up.
Have you looked at the prices yet? I did, unless you're selling an expensive product I can't see it being worth while.
That is, frankly, utterly no excuse. To misquote Mrs Bartlett from the West Wing "if Apple didn't know they were criminally negligent, if they did...
Interesting advice, Flickitty, but it seems a bit chicken and egg. How do you suggest building a brand without advertising?
Alien Swing was released about 2 weeks ago, after roughly three months of development. How's it working out? Not best well, currently. I made a...
Thanks Rich :)
Hey Nick, I love the ad campaign. You might want to update your website though, it still says "Coming this January!" on it...
Hmm... gonna have to find a way to trim 0.5 Mb off the next update of Alien Swing. 10Mb was never doable, but 20? That should be possible.
How much are you going to pay the developer + artist? How much are your overheads? How much represents a reasonable profit for the time? How much...
Could you give a little more detail, Appy? What's your advice for those of us new to having to promote our own games?
So, if you'll excuse me abusing this thread for my own market research, I have a plan for doing a "lite" for our game Alien Swing - it's a...
If you'll excuse me pimping our newly released game; Alien Swing has OpenFeint achievements, 19 of them to be precise. iTunes link
Apple reserves the right to keep their cut, but doesn't seem to in practice according to other devs I've spoken to. AKAIK no-one's asked for a...