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the game itself is great. not much change if compared to the original one on SNES.
hey guys, don't you forget the Sally's series.
sounds cool~~~hope i could someday go there and be part of the industry :) BTW, cool site, good job~
kosmo spin is no bad~~bought it several months ago. the graphic is awesome but i felt faint when i played a lot...
don't forget sushi cat, really interesting and unique game.
i don't have ipad, and it's way too expensive based on the graphic and gameplay shown in itunes.
yeah, it happens. as i listed in the poll, it depends on what game you are expecting!
hey, Crex, great to see you are still so active, HAHA. my 1st title is still under development. hopefully you could try it before March. it is...
cool~so detailed. and i think it is the typical route. i tend to trust my instinct more.
based on the current situation, it seems most of the guys are impulsive for specific games. then, the next question is, what makes the game...
exactly! if i see my game jump that big overnight in the future, i will take it and feel peace. haha!!
man, first thx for writing such a long article to make your point. as an indie dev(though not having released 1st title), i would say that i care...
why gameloft need testers? just copy everything. go for it, go, gameloft.
almost the same with you, on the sum. yeah, i care about the TOP list a lot too. BTW, it is weird to see some apps jump into top 50 overnight.
i'd say don't sell it. it is clear that you could not fetch a good price. then rather take it along with you or donate it.
Waffles are cool. it helps me not only know the game, but also the dev more!
you bet! iOS is really an amazing platform!
hey guys, just wondering if you guys are impulse shoppers like me. :) for me, it only takes a few minutes before i buy an app. my decision is...
no wonder doodle jump is there in the list. regarding traffic rush, haven't tried it yet.
if you are crazy for stick style, then you could try stickfo, a kongfu based sidescroll action game.