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WOW Those outside environments in the trailer look amazing. Just one thing, do you think the main character you play could get a detailed...
Ew... All glu games have crap gfx.
The graphics looks pretty bad though. Cmon EA ur wayyy bigger than Gameloft. At least give the objects shadows and add nice lighting.
Ugh IGN is blocked on my home network. Are there any screenshots? And if so, I can't view them so can they be reposted here? Please?
I can wait. I'd rather have a more polished, less buggy game, than one released 3 days earlier with more bugs and glitches.
Ugh I hope it isn't on-rails like the last 2 NFS games on the iPhone and has free-roam, just like the PSP version. I also hope that it only...
Erm the textures are kind of bad.
So far I've seen an L96A1, an AK-47, something that kind of looks like an ACR, but idk about what else.
Is that an oil rig? If it is, this game is a complete MW2 copy lol... But still great.
Damn are those shadow effects faked or are they shader based and use OpenGL 2.0. The wave-based thing sounds fine, but graphics that really...
No it has a faster CPU, more cache, way higher bus speeds, higher clocked memory, and that all adds up to better graphics performance.
210mb RAM? Did you clear all of the iOS4 background processes? Because epic Citadel is smooth on my iPod with 256mb RAM, and I wave about...
yeah but the DS games aren't designed for that. they are supposed to be really fun 2D games, like Pokemon and Mario.
Some of the 3GS screenshots have a lot of jagged edges, but with graphics this good I doubt it can handle AA. It should look fine on the Retina...
No your graphics card itself doesn't support it and doesn't have the required "parts" like shader cores and programmable pipelines to run OpenGL...
Well EA did in NFS Shift almost a year ago. ALSO! Gameloft is a large company with a lot of resources, they can't use the same excuse that indie...
Well the graphics of any Gameloft game I've seen yet don't substantially get better even if you give them a few months so far. they just seem to...
Err so...? I'm talking about using OpenGL ES 2.0 effects, and stuff, not just upscaling it to a higher resolution.
Ugh another Gameloft game without graphics optimized for new devices.
Maybe you guys can create a Dead Strike sequel after this using the same engine?