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I've mentioned this before, and I'll say it again: I would love an iPad version of Red Conquest. :) However, I have no timeline for that...
Could you send me your stats? Exact hardware, OS revision, etc?
Not now, and definitely not in the next two episodic updates. If more colors come out, they'll likely be introduced in another game first,...
Again, no promises - a lot of these ideas are really interesting, but without a lot of serious thought the unit balances aren't going to change...
I've got plans for planetary defense levels, not sure when I'll get around to them, but here are the ideas: -Planet defense: each player gets...
oh right, one thing was pretty inportant for you online players: when you go to the online game screen, and there's only one server, it will...
for sure, that's on my todo list. I'll put it in the next-next update. I just submitted the next update, with some more balance tweak issues,...
If you're talking about level music still playing when you either: -have a connection to the game lobby host fail -spectate on a game in...
-Also, about special red units: I was thinking about some sort of Dreadnought ship that is born small, but grows over time (using resources as...
right: 9) allow players to join game lobbies even if the game is already in progress. They can then lobby-chat with people, and wait until the...
thanks for all your feedback, again - I've added everything up to this point in the thread to my TODO list, guys. :) Let's make this the best...
yeah, that's another known issue. :( leave maxplayers at 8, and you should be able to select levels properly.
Just played my first full online game with someone I didn't know. :) didn't chat, but he almost beat me and I clawed my way back to victory by...
Red Conquest v1.1.1 is out! update ASAP and let me know what you think about the new green balance. They've been nerfed pretty hard, and I may...
dang it, why do you people always beat me to the punch??? Version 1.1.1 is out! I said it first, I did! :( :( :(
Yeah, the game was made for micromanagement on the iphone - the multimove screen, combined with holding the device with two hands, gives you...
Red: -ships build fast, but take a lot of resources -can build large swarms quickly -since all ships heal themselves, moving attackers away...
I have no plans for that, but feel free to suggest things to me. :) I don't think red will get a corvette equivalent, it would get something else...
Harvester rush has been nerfed in the 1.1.1 update that I just submitted to Apple. harvesters are half as powerful as before, don't come with...
no, there's nothing like that right now. I'll add it to my list. :p also, that would be technically quite difficult to implement, given the way...