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Hello again guys, long time no see (= I'm glad to inform you that M.U.D. Rally v 1.2 update has just been approved from Apple, and it should be...
Glad you like it :) I will try to solve that bug with the next version :)
I will release an update soon, in order give users the opportunity to disable the new graphics settings. This should allow older devices to run...
Thank you for reporting that! :O on which device are you experiencing it?
Update should be already available as game has been positively reviewed by Apple 3 hours ago. Let me know what you think about it :)
It should be a matter of hours for the update to be live ;)
Here's a little preview of the updated graphics+ group B cars =) Update is currently under review.. [media]
Hello guys, after a few months spent on modeling and texturing, I'm pleased to announce that M.U.D. Rally is going to get enriched by terrific...
I'm also pleased to announce that a real co-pilot which currently runs in the Portuguese Rally Championship will be the Portuguese voice in the...
[IMG] And here's a sneak peek on the new photo mode, which should be available in some day together with some other cool improvement ;)
Pheeew :o Hope you like it ;)
This is really weird. On which device are you guys? I'll have to check it with Apple!
:confused: That's quite weird guys! It must be a problem with Apple's servers... let me know if the problem goes away, otherwise I'll have to...
We are working for this, but it will take some time because we are also trying to encrypt saved data as a lot of hacks are coming around...
Thank you for supporting us since the very first beta release (=
Good news :) v 1.1.0 is waiting for review, it should be live in two days :) Here is the full changelog: - Added hood camera; - Game now saves...
While it's kind of real to have bumps on the road, I decided to make roads smoother in tracks like Finland Stage 2 or France Stage 1, this makes...
Mission accomplished! We just finished coding hood cam for all cars ;) In some day v 1.1.0 will be live! I would like to know what you guys...
Yep # We succeeded in coding it, we just need to extend it to all cars. Should be featured in next update, or the one immediately after that#
Thanks for reporting, will try to include a fix for that in v 1.1.0 #