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Despite this game not being a full fledged rpg title. It still looks like a really damn fun game to play tho :D
probably because they are already using the UE3 engine for the console version of the game. that's why they managed to get it first for the iphone...
it will run on 3gs. :D but nothing lower than that tho.
thatd be cool :3 itd be a lot less frustrating to play tbh
yea. despite this being a pickup and play kinda game im not betting on the content at all. but the concept and approach from chair on this game is...
i liked mc2's gyro compared to nova. helps a lot on multiplayer. and its pretty spot on in terms of accuracy. but yea. a sensitivity option would...
josh did mention that it might come out at $9.99 considering the massive content of this game. im not complaining, i'd say its pretty much deserved :D
yep but still. its too short. 3 levels onleh? and only personal high scores as the only motivation for replaybility? i wouldn't say the genre is...
+1. seriously. im taking IB's hype with a pinch of salt. i mean look what happened to Rage. so much for rage on the iphone. and ever since they...
aralon wins this easy. the reason being that it's a real game. not an on rails point and click finger swipe slash rock paper scissors guessing...
Since this is a pretty much straightforward game. Apart from gamecenter. I would like something u can do with the cash u earn to buy new weapons...
pffft. development costs on the ios platform is much cheaper than on the psp anyway. so there's actually no real reason for games that come out on...
from their twitter it shows that they already gave out the gift cards on the 9th. so im guessing no one got it on this board?
Here is mine :D [IMG] Uploaded with ImageShack.us
The point of achievements apart from bragging rights is to provide replayability and add longevity to the game. Cuz it'll give you things to do...
God. Ppl who hate In game achievements. What next?