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Hero idea i had an idea for a hero based largely off all the annoying enemy ladybugs and i would like to see what everyone here and what...
I feel like the enemy heroes in that mission have too much hp and start spawning too quickly. because of the missions nature their heroes should...
I want to know if anyone is capable of beating Planet Z lv 5 as scout cause i feel like it isn't possible in the slightest he cant take any hits...
there should be special missions where we can test out other heroes and earn a bit of minerals.
how did you get it done? it seems glitched to where the second base starts sending early so i have two spawns on me and 2 heroes. ive managed to...
what blocks did you use? i used lv 1 blocks and filled up litteraly every possible tile as high as possible on the generator closes to the enemy...
please. spend all 600 on basic building blocks in one mega pile on the closest to the zomblocks base generator and any leftover on a wall on the...
im fairly certain each point adds 4g/second onto a base of four so it hits about 16 gold a second
Honor smash applies to allies as well. having pillbug or ant at 200+ damage is pretty sweet ;)
on mission two of mecha the reinforcements they spawn is like a massive wave worth around 5 of my spawns. the first wave decimated me and the...
i agreee we should have a hardcore difficulty that also gives more minerals/mission. we should also get a thing where our homeplanet can be...
make it so we have the choice to downgrade it manually, ive kept a mission on 5 star because i knew i could do it as soon as i got a hero i wanted...
crab spider is really good and can be very useful
i hope not that way foursaken has an excuse to add one more magical hero >.<
stacking banners Ive been wondering how bug banners stack (i.e. do 2 40%s give allied units 80% hp/damage or 96%hp/damage) because Army Ant's...
Ant does a lot of damage actually. damage increases with every level and once you upgrade to lv4 weapon he does and extra 6 damage and fires about...
Just a thought but i currently have ant and the ant chief or w/e his name is (he rids a snail and has a magic damage/healy banner) and my problem...
personally i think have generic classes but each can be customized and specialized would appeal to the most people (choice 2) option one i...
an indepth skill tree sounds nice, maybe not as complex as the sphere grid but maybe something like 3 or so small trees focusing on an aspec of a...
it does basically use your unit upgrades. however a hero's passive aura boost will apply to the other players unit (such as the pally health...