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I don't buy many apps, I find it distracts me from what I should be doing ;) I've tried a fair amount of free apps, but I've bought: Rooms,...
You need to look into using audio sessions, as well as AudioToolbox.
You can upgrade from individual to corporate. It takes a few weeks but it's about the same as filing as corporate to start with, from the people...
I enrolled as an individual and this is what my app looks like in the App Store. [IMG]
It's there when you submit your first app via iTunes Connect.
Maythius, I accepted this amended contract for paid apps a few days ago. Note this is a contract, not a rumor or an April Fool's prank.
My updated agreement does state this is correct. However, I'm no lawyer.
The maximum size of a texture you can use in OpenGL ES is 1024x1024. The number of textures you can load is limited by available memory, you...
We could really use the exact error message to be able to help you. The icon file should be 57x57 PNG format. Ensure you specify the icon...
Tell us the exact error message you get.
I have them both and voted for Colloquy.
Follow the guide(s) on the portal. They walk you through it step by step, screenshots and everything. I think there's even a wizard style...
274.
My initial thought is that you should be using OpenGL for any serious game. My second thought is that you need to load all the images before...
75mb is very bad, more than twice than what you'd expect to be able to allocate on the device. What are you loading anyway to use that much memory?
That 101 value means that your app was killed because it was using too much memory. Things to do would be to run it through Leaks, Object Alloc...
First port of call is to 'Clean All' and then build again. If you still have problems it looks like your resource files aren't being copied...
If an app loses data after an update, that's entirely the developer's fault. There's no data loss expected from the upgrade itself.
Spot on.
You generally won't get a lot for coming up with an idea. Just a forewarning.