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And here's a complete list of what's coming in v1.8.0: http://www.heromages.com/news/versionInfo.html Does anyone here have a good...
Greetings all! I'm very pleased to announce that v1.8.0 is very near completion. I'll be uploading the binary this weekend, so we may see v1.8.0...
The plan for the IAP is $1.99 per expansion/army (the same pricing model used in Hero Academy). Note: Hero Academy is a free-app while Hero...
Also, please do not rate the app so harshly on the basis of what the game doesn't currently have. Hero Mages was designed as a multiplayer...
Excellent question. Additional characters will be available as In-App purchases in the next update scheduled to release by the end of August....
I was rather ambitious with my goal and indeed unable to complete final release before the end of July. But! I am strongly committed to getting it...
The latest and greatest update on the asynchronous multiplayer development: Matchmaking! Check out my developer article for screenshots and how...
The next major update will include asynchronous multiplayer, in-app purchases for expansion content, bug fixes, and a number of other requested...
Limiting to one message per turn is a good idea. Maybe I could even *trash* the chat log after each round once players have had a chance to read...
How important is the ability to chat for asynchronous multiplayer? Do people use it a lot? Is it worth delaying the async release of Hero Mages...
There are two major components still necessary to be complete the asynchronous multiplayer feature: 1) Matchmaking 2) Push Notifications. I'm...
Here's a video preview of the upcoming asynchronous multiplayer feature for Hero Mages as featured in Part 3 of my article series "How to Create...
I just discovered this awesome video review of Hero Mages by the folks at Electronic Playground. Kinda makes me feel like a "developer celebrity"....
Adobe Developer Connection has featured my postmortem article for Hero Mages on their homepage! I thought you all would appreciate this indepth...
Gamesworkshop should hire me to port their games. I would LOVE to remake any of their games for iOS! These are the games that inspired me to...
This is quite a compliment! Thank you for the feedback! I'm glad to hear that time spent on these features is being noticed ;)
I've considered implementing a turn-time limit, but in the interest of getting the feature out there, the intial offering will work as follows:...
Part 2 of "How to Create an Asynchronous Multiplayer Game" is now live: http://www.indieflashblog.com/how-to-create-async-part2.html Progress...
Can anyone post screens of what the functionality looks like if your opponent runs out of time and you can claim victory? I'd love to see how this...
For those of you that play Hero Academy or other async games, how is the following situation handled: Player A takes their turn Player B...