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Trailer for Lander Hero iOS game has just been released! p2xntTk6ThY Lander Hero will be available for iPad Q4 2011 (I'm aiming for...
I recommend Corona SDK. Simple yet powerful.
I wanted to share my personal experience with Daniel Müller who composed the music for my upcoming Lander Hero game. The price was fair and...
Sounds great! Count me in!
I'm also very interested about since I might be in the same situation. It seems that my game might get a release date in November. Anyone with...
It would be easier to evaluate these in small size. Anyway, I like the third one most.
I'm also one man studio with second game on the way. I'm just starting out with Twitter and will tweet about my game development....
Amazing graphics! I downloaded your older Jelly games because of the artwork!
http://itunes.apple.com/us/app/animal-lost/id434056489?mt=8 Animal Lost iPad game is free for the weekend only ($1.99 > 0.00)! Go get yours and...
Not much difference, but I like the left one more because of the varying stroke weights and because it has brighter colors.
Lite version got 1000 downloads during the first day. After that, downloads decreased really fast. Now after 3 months the Lite has been downloaded...
The paid version of my game (Animal Lost) was no success. It was released May 5th 2011 and after one week it was getting about 10 downloads a day....
Animal Lost Early concept [IMG] Released version [IMG]
I definitely like to middle one most. The first one is so empty it might raise some curiosity but personally I'd go with the middle one.
I'm very interested what other indie developers (especially one man studios) are doing. I just have to test Aerox!
I did it once and now I'm doing it again (Lander Hero). It is a satisfying feeling to complete a game, but too much work really. I wish I had a...