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That's right, ranger shoots arrows when lined up with an enemy. Different bows have different shoot rates and speed.
The game is taking shape now that I have some music and more sound effects in. And I got the visuals covered too, in the form of some mighty...
Development Update #7: music news, technical framework talk and one design feature. Composer on board! I'm happy to announce that I have the...
Thanks, that's encouraging!
Yeah I guess you can describe it like that. And compared to snake you don't die if you run into a wall. Someone on my site asked about the...
The hero walks constantly, and you control how and when he turns: tap on the right side of the screen -- hero turns clockwise tap on the left...
Thanks a lot!
Screenshot saturday! Slimy problem in someone's cellar! [IMG]
Last week I wrote about how I could support various screen resolutions. I listed a couple of options with pros and cons, but there seemed to be no...
This week I'm writing about taking advantage of the whole screen, regardless of its dimensions. It's a topic that I haven't given much thought...
My todo list is again a few items shorter than last week. Here's what I've done. Quests Right from the beginning when I realised that Power...
@Andre: Thanks! Ok, time for another update! Let's pick up from where we left off last time: the one tiny issue left in the system I titled the...
Thanks for the feedback, guys. The thing with the silhouettes is that they don't give much clues as to what kind of heroes they represent because...
Another week has passed. Let's have a look what I accomplished. Hero select almost complete This is now an updated version of the...
I'm currently making Power Heroes and I mostly tweet about its day-to-day progress: http://www.twitter.com/kortesalo
First Development Update! (Well, technically this is not true as I explained in a post on my website) Upgradeable chests Chests are now an...
Thanks for the comments! The game will be released shortly after development on it has completed. ;) On a more serious note, I'm hoping that...
[IMG] [IMG] [IMG] * * * A brand new adventure awaits! Choose a hero and start your journey through an infinite world that spans from...
Thanks, I enjoy reading articles like these. I think the trick is to analyse and learn from the success stories and then go and try to apply...
I think that is a highly optimistic number. If you are lucky you might get 5% of paying users, but most probably that number is somewhere around...