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I've actually been thinking a lot about this point for my new game that's in development (Don't want to say "upcoming game". Haven't committed to...
I suppose I did, whoops. Guess I didn't read carefully enough! My bad :o About the UI, etc. This is all personal preference. The only "Stock"...
First off. None of my comments were designed to elicit this debate, again. The OP gave his sidebar, I gave a rebuttable. Both are personal...
I used to think the same exactly way as you did. However, after using Android for a year and my iPod / iPad for 6 months, it's become clear that...
It should be noted that the iPhone / iPad SIMULATORS provided by XCode are not hardware emulators. They are, as the name states, software...
You need look no farther then history for your answer. There have been really top quality games that have fallen to the wayside on the app store....
Every attack animation does not involved holding up their weapons. I'm working on the melee attack animations right now. These will be a bit more...
The same holds true for XCode 4. I'm using XCode 4 and have had to do this when I add new devices to my provision.
It may be a bit too slow, it's something I'm going to have to play with and tweak as the game progresses. The time it takes the Mimic to walk out...
I tried to find a list of good cliché things I could say about Brian but my googlefu failed me :( I guess I'll have to do this on my own....
If you're working with a project you've previously used you may need to change the code signing value within the project settings. This should...
As promised, here's an early alpha of the starting sequence for the caster attacks. The video is short, but it will at least you show the style...
Anyone can answer any question without context, sure. If you're looking for valuable input, though, the more information you can provide us the...
I'm hesitant to say you NEVER run out of content, because ultimately there has to be an end. However, there will be a fair amount of content to...
You're most welcome! You did not misunderstand. You will never start over in Patchwork. However, if you ever hit a point where the wave is to...
We have not yet settled on a style for the backgrounds. We are 50% for using the same style as the characters and 50% against it, going with...
First off, thank you everyone for the replies and showing interest! I was starting to wonder if the idea wasn't good enough (I was building...
Just checking in. Development is moving along at a pretty good pace, which is good news :) We've taken a slight breather the day to evaluate if...
I cannot comment on the gameplay as there were no details provided =) As for the look, I must say that I'm really digging it. Gives me an old...
Not to be mean, but you may want to temper your expectations a bit. For every Rovio there are thousands of game developers you've never heard of.