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Yeah, my bad. The confusion for me is that it still doesn't show any 'top purchases' icon in the store, the way most IAP games seem to, and I...
uhh...scratch that whole thing. I'm stupid and misread the article.
like peggle...but the explosions, humor and sound make it seem so much more up my alley :D
Animation test I'm an animator, and one thing I've always wanted to see on the iPhone is film quality, smooth cartoon animation. Check out this...
Ah ok, interesting. I guess it's a question then of if these services can still push a reasonable number of paid downloads without offering...
a few testers I'm looking for a handful of testers for this game. I'm particularly interested in getting some feedback on the basic gameplay...
I thought apple has essentially nixed TapJoy with new policy. is it still possible to promote an app by paying tapjoy? if it is, do you risk...
found these '5 tips for getting your iphone app reviewed' post. 148apps links to it on their submission page so again, validated as good advice...
My current feeling is marketing preparation should start as early as possible, and you want to have videos trailers and pictures ready to go...
bravadowaffle, congrats on your success getting noticed so far! This blurb is from the pocketgamer submission guidelines, but seems relevant...
From the IGDA, the Game Submission Guide: http://www.igda.org/sites/default/files/IGDA_Game_Submission_Guide_0.pdf This is focused on pitches...
Sounds like a great list bravadowaffle. I would guess that the kickstarter involvement helps sell it to people and is a talking point. What kind...
it was for me. The audience is much smaller than iOS obviously, but it's been a nice supplement to my income and helped bootstrap my business....
whole thing looks great. Seeing the editor video made me want to play the game. I think you've got a winner on your hands!
Obviously it's a hot topic for indie developers, and I wanted to share some of my (very limited!) knowledge about it and get a discussion going...
Just finished adding the Enchanted Sausage, and now this little guy. Find him to start Tomato Madness, master that and he's the secret to...
Congratulations- that's awesome! Does that mean it's going to android too? :D
Ah ok thank you. The part that wasn't clear to me was whether non-debug builds could create sandbox accounts! Thanks!
Meet the meat [IMG]
Doing some ad-hoc provisioned beta testing, for a game not yet released on the app store. I want to test my game center stuff with beta testers...