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New Inventory Vid Posted I was finishing up the basics for the persistent player inventory. It's set up now with 144 possible inventory slots,...
No, I will make sure there's something for you to do ;) I *am* experimenting with some NPCs on a simplistic level and because most of the game...
There is a planned level cap of around lvl 100, and every stat and trained/focused skill can be boosted at any time throughout your career with...
Adding in enemies in an MMO is not a trivial task. There may be NPCs, but almost definitely not computer-controlled enemies until the second dev...
Spell Skills The schools of magic are: Creeping: Use magic that has an effect on the properties, skills, and stats of creatures Hoom: Cast...
There won't be NPCs in the first release, it doesn't fall into the schedule. They will be in the second release, along with native creatures. The...
I am pretty sure we won't be requiring a monthly charge, but rather going the 'free-to-play' route (with the exception of the iPhone client up...
Yes, there are several types of collusion for the non-iPhone platform. The iPhone platform does not have the best type of occlusion: hardware...
Aesthetically you are definitely correct - who doesn't like wide open rolling terrains? The terrain is an occluding object however, which is...
Nope! There's a good dent in it, but with 39 skills, it's hard to finish them all at once.... Like I've said though, this release's focus is on...
I'm coding, but judging by the progress I've seen on the environment, the object placement is getting down to bushes and rocks and lighting, so...
Josh, we're using ShiVa. I was a Torque guy for years and years, but once I switched to ShiVa I started actually making games instead of tech for...
Nope! They have a speed stat and a Zip skill. Zip skill dictates how fast they move in the world. It is tied to the speed stat, can be buffed, and...
That's my programmer artwork. Sorry, necessary evil while I wait on art :) Yes, a macro bar is planned, those buttons are in there for quick...
Character Creation Flow Here are some shots I took on my iPhone of the working Character Creation flow. It builds your character, saves it, and...
I don't know how you thought of that top secret information ;), but both are true. Primary is customization and some are ability enhancing/rares.
You are save automatically, as things happen. This is actually a careful balance of timing. Too often and you create a laggy and unstable...
Yes, players will be able to trade with other players, and buy from stores. We haven't even gotten into crafting yet but item enhancement is...
Yes, capes and shoulder/ back mounted items too, even wings perhaps...
I liked many aspects of AC but the GM events, levelling, pvp and combat stick out most as strong influencers on the gameplay mechanics here. Very...