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I've been trying sevenswords and it indeed is fun, but I am quite confident we will have 1000% more to offer. Nice net code though!
We shall see! We're not in competition, but sevenswords is fun (and out) right now, where we have a long way to go yet.
I wish I could say 'tomorrow' but I work 2 jobs and they've both been really busy. ASAP anyway. The artist also got busy over Thanksgiving but...
Next I start working back in all the DangerLands features I had built already, with an eye on optimization and refactoring (this is when you take...
It gets pretty insane quickly. I begin by asking questions like "how can I reduce the load on the server" or "is there a smarter way to figure out...
Zone Server Progress Well, all that theory about scene sectors later, I have some decent working zone servers! It's a big ole screenie but it...
I've been working hard on zone server technology and the network changes necessary to support a new movement style. I've made a lot of progress. I...
Interesting... The touch may be the faster device ;)
I just checked it out and it's working on all my machines here, perhaps you are behind a tight firewall? You should at least be able to get to the...
Not yet, we're just ironing out the complex networking stuff right now :)
For the most part yes. There will be a quality slider to eliminate some things like vegetation and to change the draw distance, but overall it...
Last night was a very productive night. I got a lot closer to a functional movement prototype and did some great inroads into optimization too. I...
Right now I'm grouping objects into batches and sending them out, though I'd further like to optimize update frequency based on proximity to the...
@ShadowsFall: Yep, all known issues, but thanks :) @Everyone Here is an update on the new WASD style player movement. After prototyping the...
Don't sweat it! I'll make a call for a group test when we need one next. This us LIVEdev, open for testing all the time!
I had what seems like incredible initial success at prototyping new zone server and networking model. Granted, it's a barebones test, but I had...
We're still doing online testing using the web version, which can always be found here:...
Well, I might as well expound a bit, as there's a question for folks at the end. Early on I did some testing and made a decision to use 'click to...
It's going to be a little quiet from me for a bit possibly, I'm working on implementing zone servers to run things like AI and act as message...
HAHAHA! Brazilian Rider, you win man! You win! HAHAHAA!!!