Separate names with a comma.
Yeah - we'll put it in with the lefty setting and a few other things. App store approval times are running really long right now, like two weeks,...
We'll see, but it's something I focused on in the final stage of development. Obviously more content equals a bigger game, but I've been very...
And there it is!! [img]
AppUnwrapper's posts got me kind of excited, so I figured I'd film a little gameplay video for you guys. I was all set to show you how to take...
We posted this once before in another thread, but maybe some of you missed it. We studied the Blacktip sharks at the Aquarium to build the core...
I forgot to mention - I'm also in charge of photo and video for the group. We spent a huge amount of time, thousands of hours in fact, studying...
Hey all, wanted to introduce myself. I'm the tech guy for Max and Haley; I built the custom Kata Engine used to make I Am Dolphin, and I'm also...
Hey guys - I'm the technical guy on the Max and Haley team. I built the Kata Engine we used to create the game, as well as doing all of the...
For us, it's really just a dead-set belief that we have a strong team who can really create a solid, successful product that really stands out. We...
I would suggest going over Apple's rules with a fine tooth comb, but I can't remember seeing anything that blocks it. There might be issues in...
I really like the musical work you've done here, though like others I think the artwork is ultimately lacking in execution (though not necessarily...
I've seen a couple blog posts that state it significantly improved their overall rating, most notably Noel Llopis. I also saw this post just...
I don't think it's enough. It's a big, big market and there's so many quality games that show up every single week. Standing out is, for better or...
How many developers do you imagine are trying to get TouchArcade's attention? Ask yourself the question, why would someone pay attention to ME?...