Separate names with a comma.
Indeed, totally agree. :)
Resolution isn't running natively (upscaled to get a better view) but it's the Vita/iOS renderer.
Yes, but not through greenlight. We've already discussed with Steam, we are planning a PC release Q4 2013/ Q1 2014.
Please check page 328 for more images.
Couldn't agree more! :)
Some of the twisted craziness you'll found in Forgotten Memories (image attached). The shot was taken in real-time (vita/mobile renderer) from one...
@MasterChief3624, Could you please put on the side your over-exaggerated comments? I see what you mean but like I said earlier, the game was and...
As always, really appreciated. :) With love from Psychoz Team!
Console: 15-20$ Mobile: 7-8$ The PS3 version would be a Christmas release (later this year). The reason is that FM right now is mapped to gamepad...
No worries, It won't be Wii U exclusive, it's a multiplatform game since the beginning. :)
No, That's one of the many features you got in the game. Sixth sense is the character ability to detect danger, premonitions, enemies, traps, etc.
Will it matter getting the game 2-3 weeks after the console version? After all, we've been waiting since ages for this game right? :) Cheers,
We actually are more desperate that any of you guys. We really want to release the game asap but we must remain calm and not lose our heads. After...
If we ever push back the release of the game it won't be because a console issue, but rather more polish on the game itself. Though a summer...
No, that's a different kind of situation. Infinity Blade dungeons was literally too big for too short amount of time. But like I said earlier the...
I don't think there's a problem if people can wait few weeks for the iOS version. That's what I mean by releasing the game on consoles first.
What do you mean exactly? Sorry, didn't got that one.
This is our primary goal. And we truly believe FM will shine on consoles, not because we are competing with others AAA survival horrors. In...
Nothing needs to be reworked, The game already runs on the Wii U and Vita and looks even better.
Edited - please see next page.