Separate names with a comma.
Yes, we have tons of unlockable (including Artworks) stuff. :)
Our character have emotional states (alongside with the basic health states) and they are driven with animations. Again, the environments and...
Yes, character reacts to enemies and environments dynamically with sounds, animations (body, facial). Btw, this is not the improved version of...
The new LoungeRoom (don't pay attention to the door texture, it's being replaced). :) More stuff soon. ;)
That would be a fun idea to give you guys a free copy of FM in person (delivered to your house). ;) PS: Oh well, a letter with a download code. ^^
Very small.
We are aiming for a similar kind of scary experience (but different from Amnesia mind you). We've implemented some new features never seen before...
Sadly, I've recently bough the entire series on Steam but didn't had the chance to play it. I'm waiting to get some vacations (once FM is...
How could I forgot that? Yeah LS is incredibly awesome and creepy as hell too (even for a 2D game).
We all here eat and breath horror content/media (specially those that put lot of emphasis on characters survival). ;) I play almost any horror...
Same here... Slapping with style. :cool:
The iPad4 it's a little beast, not yet on pair with current consoles (but very very close). I expect the new iPad5 crushing the current consoles...
More images! This time iOS only! ;) Let me know what this kind of environments reminds you? :)
Yes, obligatory! :)
We want all your jaws be dropped on the floor, no matter where you are putting your attention in FM (sound, music, graphics, storytelling,...
You are the man. Indeed, let's move on so i can continue post new stuff. :)
@MasterChief3624, I've read your lengthy post and bare with me I respect your POV (but that's yours mind you). We are not trying to make the next...
The missing texture on the floor that's a little bug on our side. But for the Wii U version the floor was just a flat diffuse shader, we will add...
Single player story-driven only (at least the version coming this summer). But we have some stuffs we would like to try in the multiplayer...
[EDIT] Removed from the previous page, added here. Side by side rendering comparison (Wii U and Vita/iOS). Let me know what you think? [IMG]