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It will come but not any sooner, maybe later this year. It's a bit too soon to speculate on Android. If you have the chance, get yourself an iPhone5.
I know, really appreciated. :)
Tankyou guys for your kind words. New stuff coming soon. :)
There's still some underneath improvements and additions in progress, we stepped back and hold it a bit more to be sure that when it's out, it's...
Umbra Occlusion Culling won't replace frustum culling but makes it better by computing objects not visible in the frustum view. Regarding UE, it...
Unity have support for Umbra Occlusion Culling. But in the case of Unreal Engine the CPU does frustum culling and the GPU does some occlusion...
Nop, We got an other motion capture session this Sunday, I'll post some raw data from it. :)
Yes, :)
Here: http://forums.toucharcade.com/showpost.php?p=2617609&postcount=2425 The smaller ones are iPhone4/iPodTouch4 the two big ones are iPad2.
I've added some screens on how the game looks in an iPod4 (few pages back). However, when gameplay videos will be published, you'll get a taste of...
Guys, We have an other motion capture session this sunday (Jan 27) and we will post some of the motion raw data here, exclusive to TA users. :)
We need both, normal players and QA testers. If you are interested send me an email to tatoforever [at] psychozinteractive [dot] com Cheers, :)
iPad2, Get few pages back for new improvements on characters and lighting rendering (not seen in the video). Btw, we are fine tuning characters...
You don't need to be a professional QA engineer to be qualified. Only play the game, tell us what you think about it and give us whatever feedback...
Yes, pixel shaders, pixel lighs, soft-shadows, all dynamic.
We have two big experimental features that pushes the limits of game design, specially on horror games (it have never been tested before in a...
Yes, you are already in the list. ;)
Guys tank you all for your kind words. Really appreciated. :) And don't forget, we will have a private beta testing with TA users, well not all...
Diffuse highlight have been risen so details can be seen a bit more but actually she looks like this (images attached). Cheers,
Actually, in the device it will look even better cause we have some post-process to fix images aliasing, color-correction and all that stuff. :D...