Separate names with a comma.
Guys, DAMN that was faster than even I expected. hehe. Seems there's only two codes left, so... oh well, you're twisting my arm; here's another...
Hey, hey all! We thought we'd celebrate the iPad launch, and the fact that we have 3 games in for the launch a bit with giving you guys a...
haha, great timing! We actually just submitted Monster Ball 1.0 to apple a few hours ago. So, it's in their hands now, hopefully (given no...
Definitely; sounds like a decent enough idea. Following you on twitter too, let us know what the next step is. :D
I started tweeting at http://twitter.com/blikstad but I'm imagining it will turn out pretty random eventually... both in subject and frequency....
You're planning to make iPhone games with unity? Unity iPhone is a separate product, that most likely will never work on windows. Otherwise, up...
As far as I know there's no limit there, other than space left on the device. If your app use a lot I'm sure apple reserve the right to reject the...
Yep, looks pretty similar here. Our sales were already elevated somewhat on the 23rd due to an update so I included the numbers normalized against...
I definitely agree, as you said, the name is always there anyway so why waste the space? Personally I'm biased, but let out a little giggle...
Ah, that's interesting. Will have to look into that, thanks! (there's still the issue of "simulating" input though... but I suppose that can...
We've used the simulator too, this have some "issues" though. First of all our audio code doesn't seem to work in the simulator, and second the...