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Look for "Forgotten Memories PS Vita, Wii or iOS" on Google. You'll find a lot.
I got mine here waiting to celebrate the launching! Oh wait, isn't 30 years old but quite old stuff. In fact is not even wine at all but good...
Alex, I know you are dying to get FM on your hands, we are also dying to put it on your hands. I can't tell exactly right now, we are finishing...
By the way, we are still integrating those darn cut-scenes. Jeebuss this is probably the heaviest thing we've ever done in FM. Takes gazillions...
Not exactly this but some of your points are valid. ;) All I can say it's that it's more but more than just a reflection of the character...
Can't answer that question. :P All I can say that NPC is really really important. :P PS: You probably don't wanna know whats behind the mask. ;)
Almost but not yet. :P
You don't wanna have that creature right behind you. ^^
Preparing some artworks for promotion. Notice those are 3D shots rendered in the game. PS: Still WIP.
And you have been saying this since Michael Jackson was still alive too. :rolleyes: Get over son! Don't like it? Fine, move away! :)
I'll be the first one to check out FM walkthroughs. ;)
This summer! :)
Yes, I've played FEAR 1. And I've jumped a lot while playing it. :(
Same for us, we all here dying to see your reaction once you get FM in your hands! :)
Who likes to dive in deep dark waters? ^^ I'll show some of those soon. :)
The water is being rendered in a late pass (so shadows can pass through) and finally get distorted with the rest of the scene below. :)
I'm reworking and optimizing some of our shaders, for example water shader: adding depth, caustics, reflections, edge blending and soft-foam (see...
All of these: Cutscenes, in-game dialogues, in-game diaries/files (audio and text).
Hello! :) Just before public reviews we will launch our wave of testers.
Actually you got two inventories in the game. One which is dynamic to quickly interact, heal, change weapons, use items and a bigger one where the...