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Update is out! This update brings the game to a point where it’s more usable with modern devices! [x] New UI that’s easier to read and more...
Suit Up Okay, the Pilot update has just gone live. As a reminder: this adds pilots to the game, which are a way to augment your gameplay...
New update coming *checks watch* Four years later. Brand new UI design that's less eye wateringly bad, performance improvements, a couple bug...
Build is up on testflight!
They’re not designed to be crippling, I’d liken them to slight disadvantages that can be worked around by shuffling your loadout or trying new...
Suit Up [ATTACH] Ok here we go. This week is a beta build, and it's main focus will be on hunting down any issues with the new upcoming feature:...
Hey all, Still plodding away on the next big update. It'll include some big new features, and some long overdue bugfixes. It's still a while off...
I’ll look into the capacitors... that would be bad if they’re around the wrong way lol :/ As for escort run, yeah I actually had that in prior...
I’m obligated for legal reasons to state that the American Flag, Eye of the Tiger and glistening chests are all trademarked and thus are not a...
I’ve been trying, but I can’t replicate it. And without a replication I’ve no idea where it’s falling over. Got ideas but yeah.. I’ll keep at it.
Interloper. v1.11 Bug Hunt This week's update is short and sweet. Lots of bug fixes. Full Update List: Bugs Fixed Preflight no longer fails...
Cheers for the detailed feedback there! I won’t go into too much detail around what my solutions will be for controls, but I’m definitely working...
Sorry, I’ve not had a chance to fix this (it’s been a hell of a couple weeks for me) it’s on my priority for Monday next week, with a build on...
Interloper. v1.11 Endless [ATTACH] And here we go. Endless Mode, or as I like to call it, big feature #1 for Interloper. If you're unfamiliar...
@Darth_Prada Thanks for the notes! I'll be looking into the various issues with a bunch of utilities (including AI takeover, thrusters, and a...
Store builds are going up for last weeks beta stuff! Buckle up.
I was gonna explain some technical reason for why this might be happening, but nah this is canon now.
O.O that... looks as though you were killed by your own bullets? I’ll look into that for the next patch. Did it happen with guided rails both...
Oh they're the similar to the weapons. Blue = easy Yellow = medium Magenta = hard.
Two things determine your loot drops. Run Difficulty, and Depth into the run. So for instance, KRS Blitz is a 12 wave Hard run. At wave 1...