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...And now for the BIG news as alluded to by Olly. Screw the trailer, the game is now LIVE in Canada. We're releasing there/here first to...
Yes, that is correct. Originally, we had a virtual currency in the game where levels were gated by paying an entry fee. You could earn that...
Bah! Missing a time-out for accessing the store in bad network conditions. Put that in. We now have our submission build! Submission to Apple...
Late night. Fixes to the hidden Master difficulty mode (you heard it here first), making sure that the card stats are explained in the gui...
Thanks guys. We're definitely on the home stretch now. I wish I could show you more - and I'll have time to focus on that shortly. I'm now...
Just a teaser video. There isn't any video in the game. Our philosophy has been "gameplay first and get it in as many hands as possible". That...
And yeah, the audio is all done. That's actually a strength I think so I can't wait to get a video up. Actually, I'm just about to review the...
Oh hey Marco.drum. We had two main artists for the cards. One used a more traditional painting style and the other used combinations of 2D and...
Thanks guys - and good point regarding the tips. They only appear the first time you play, so as not to get annoying.
Right now we've got an 8 page tutorial, with one sentence and a picture on each, that can be flipped through very quickly at the start of the...
Fending off requests to change the game left, right and center today. We might try to simplify the tutorial a little though. It's a fine line...
There's just a team of three of us working on the game here: myself (producer), Bryce (artist) ad Scott (programmer). Our new QA tester starts on...
Thanks Ayjona. I'm sending a build for Apple today for feedback, so we'll see what becomes of that!
Treasury progress going well. Also, just finalized the scripts for our teaser and launch trailers. Now it's over to Jim, the guy who has done...
Today we're looking at adding a new feature called the "Treasury" where you can view all of the Kards and items you've collected in the campaign...
Thanks for the great responses everyone. To address some of the points, here are my thoughts as I was reading them. Richard was definitely...
Thanks for the advice Vernimator. If Orions can get such a huge thread without being very responsive then there's certainly hope here because we...
That's some good sleuthing Vernimator :) We had a "name that game" competition a while ago that got some good press and then went quiet for a...
Orions, Spectromancer and Kard Combat Spectromancer was released back in October 2008, quite a while after Orions made its debut on mobile...
Kard Combat is available now, free to download for iPhone, iPod Touch and iPad in Canada (worldwide release coming soon). Here is the original...