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I think steam would do better with just their staff reviewing items, over the greenlight system. I mean its not hard to see if a game has a...
If you are wanting to build an app at the complexity level of clash of clans, with graphics of that sort of standard. You are talking a lot of...
On a side note: with admob. I have theory that you seem to get a much higher ecpm when you put the banner ad at the bottom of the screen, rather...
I think it is quite a good idea to do that. And I think you will find that most people still just start at level 1 and play through, its only if...
I quite like the approach that tiny towers took with their in-app purchases. You can play the game without paying, its just a slower game....
That is some impressive work. I really hope the app does well. I don't have much experience in the apps for kids area, so would be really...
@Planetman, I would suggest that you take the time and money to learn about how itunes connect works, and how to set up in-app purchases. If you...
I am pretty sure that it doesn't have any effect. I quite often change keywords or the description, even the name of the app sometimes, while it...
You can't really protect much on the App store. The best you are ever going to get is Apple taking down the other app if it is too similar to...
I think games tend to spread like wild fire at schools, and that is what pushes them up so high on the charts, word of mouth is the biggest thing...
@Destined I totally agree, my Chartboost earnings are far more than admob also. RevMob is not too bad either, but seems to have come down a bit...
@Xaron, you can't just measure the time that the OnRender function takes. This may only be buffering commands on the OpenGL pipeline, and it won't...
The difference is going to be in how each engine treats objects rather than polygons. And how they are dealing with them to push them to OpenGL....
Cloning does actually work. I have made a few clones in the past, and you get way more download than working hard to make an original game. I...
It would be really cool if you could let us know how it goes. I have been thinking about selling source code, its just really hard to workout how...
Personally I think the store model, just pay some money get a game, is the nicest model for developers and customers. It's simple and it makes it...
There is an idea out there that having a character that is looking directly at you increases the number of downloads an app gets. I haven't seen...
Ok some real data about fake reviews, check out: "Don't Tap The White Tile" ratings section in App Annie:...
So if you think of this from apples point of view its a bit different. Apple have to keep two groups of people happy, 1. the customers who...
One example I have is my really simple running game. I made a game called "Ridiculous Runner"...