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For iPad resolution borders of screen will be cropped and it will be looks like this: [ATTACH] Or game interface will be moved to the top right...
Hi TouchArcade! My name is Maxim Urusov, probably known as developer of "The Sequence" and "The Sequence 2". I'm currently working on a new...
the Sequence [2] Play Market link: https://play.google.com/store/apps/details?id=com.onemanband.thesequence2 This is the next chapter of famous...
the Sequence [2] puzzle is 50% off until November 29th!
the Sequence [2] puzzle is 50% off until November 29th! This is the next chapter of famous puzzle game [the Sequence]. It features new modules...
Congrats! My final stock score is 1055 :)
I completely agree.
I understand that the game is quite complicated, but I didn't plan to implement a hints system in it. The only thing I can offer now is to look at...
I meant the opposite: NOT always POSSIBLE to find a solution that fills ALL of the QUOTA equally with NO OVERFILL of one particular source. For...
I did not try to make the levels so that they distract attention in some way. Quite right. If the level gets very interesting in my opinion, I...
I chose the simplest method for evaluating the effectiveness of a solution. The best solution is a solution that uses a smaller number of modules.
Everything should be ok, if you are playing the updated version (1.0.3) of the game.
I understand that the game is very complicated. But there are reasons why I did not add a hint system. This is the fairly simple level. You can...
https://imgur.com/a/JRNzVSr
Level 70: https://imgur.com/a/JxQ4ah3 Level 76: https://imgur.com/a/jXxwHRL
Starting at level 48, you will be able to save solutions in two special slots A and B. So you can try to solve the level in several ways.
Thank you for the feedback. It is a bug with collision detection. It will be fixed in next update.
Thanks! ) Some times you have to take a brake and return to the game later and you will see how easy this solution is.
It will, but later. Probably I will do it early next year.
I understand your disturbance and i really sorry for this. The reason I force players to pass levels consistently is that I want them to learn the...