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Hi, Kamibox, I have now done about 110 puzzles without using any hints (so far). A surprisingly challenging game but also very rewarding. In...
Hi, Kamibox, I have now tried a few levels and am quite impressed by the overall concept. The visual asethetic is also very pleasing. Here are...
This is quite a clever game concept. I have one reservation, however. My reservation is the specificity (or lack of) of these shapes. Since the...
Anyone know what the IAP is for this game?
Thanks, Stronsay.
How many levels are free to try out before you are asked to unlock the rest of the game with IAP?
Dilmer, I can confirm that 1.0.1 now runs on iOS 8 and iOS 9. Nicely done with the quick fix! One small bit of player stats annoys me. The level...
I had sent a PM to the developer earlier to alert the developer in private of the same game crash issue. But since this issue is now posted...
I think this is the final score I will have to settle on (12 rating points short of the perfect 7000). [IMG] For Level 63 and Level 68, the game...
Just to satisfy my curiosity, can you post the highest "realistic" rating you got or recorded from verified player stats for the last few levels...
Sonconic, I just got the v1.3 update and can confirm that the lag when crossing the arrow tiles have been fully fixed. Well done! Regarding the...
+1. Neither the screenshots or the app store description gave much information about the game's core mechanics. Very intrigued, however.
I played this game on the PC and was able to complete it in the "loosest" sense. I admit I have some doubts about how well the game can be ported...
This is an important revelation, Sonconic. I was unaware of this. How did you base the time goals to set the ratings originally? If it may not be...
Is this issue prevalent for all iOS devices and all supported iOS versions? I am asking because I assume that the current time goal to score a...
I am impressed, Sonconic. Looking forward to the update and retrying Level 52. Just curious, what was the cause? Was it a queuing issue sensing...
I can only confirm that the lag exists with 1.1 as I did not play the 1.0 build of the game. 1.2 did not fix the problem. Please try out level 52....
Thanks, Sonconic. Can you confirm (at least for now) that you are also seeing this behavior in the current build? I have tried the game on both an...
Sonconic, Can you please fix the lag in the game's response to swipes when navigating a chain? My swipe would get frequently and randomly...
Thanks for the confirmation about level 64. Good to know that one of the portals were indeed a red herring as I suspected.