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I don't understand the developer's intent behind the Infinity mode. It seems that it is just a poorly disguised energy-based system of "endless...
Perhaps I am in the minority here. I too like the art style in this game, leveraging everyday household objects in clever ways to use to guide...
Pine Street Codeworks, I appreciate this. Thanks for the explanation. I am glad to know that this is not somehow unique to my experience of the...
Here is a screenshot from Typhoon in Puzzle-3 showing the merged shadow bubble breaking. Perhaps this will help with your investigation. So is...
Pine Street Codeworks, When you are referring to "creatures", do you mean stars as well? For that level, are you implying that the star...
Can someone explain the odd behavior in Typhoon in Puzzle World-3? Cutting between two adjacent non-shadow bubbles to merge them that...
Stu / Pine Street Codeworks, Thanks for the explanation. It helps a lot. The physics modeling of the bubbles in this game is quite impressive,...
Pine Street Codeworks, The randomness of some of the game's mechanics trouble me a bit. Can you clarify more on how this work in the game?...
Pine Street Codeworks, Is the matching process entirely turn-based? Or is the process sometimes time-limited?
I have been patiently waiting for the developer to release an update of the game so that the game would not crash when running in either iOS 9 or...
Alas, game crashes on my iPad running iOS 10.x. The game runs and loads the opening level and then crashes to the springboard. :(
That is most useful. I think I will give this game a try. Is it possible for you to disclose to me in private (via PM) the optimal solutions for...
I think that explains it. Indeed, the playthrough video I saw was indeed only for the beginning few levels. Can you tell me beyond which levels do...
Is the solution for each level deterministic and unique? How are the minimum numbers of moves determined? In the few levels I saw from a...
Daniel, Curious about the mathematical principles behind this game. How do you guarantee that each layout has a unique solution? Saw the...
Just for completion, the maximum number of cubes that can be fitted to both orthogonal projections can also be determined mathematically without...
Very interesting to see that you used an automatic algorithm to determine the minimum number and maximum number of allowable cubes to satisfy a...
KirillKuzyk, Am I correct that the game only runs of 64-bit devices, so iPad 2 & iPad 3 are not supported? If so, any chance you can lower the...
Interesting (albeit macabre) game premise... Some questions about the game mechanics immediately come to mind: To score "perfect" for the level,...
KirllKuzyk, Congrats on the game's release! As touched by one of the earlier posters, I am a bit puzzled by how the game handles multiple...